

Otherwise, a new worldspace in traditional 3D-Fallout fashion would cause all sorts of problems.


Despite how much there is to do in Fallout 2, parts of the game always felt incomplete or rushed. One of the benefits of this perspective was that it allowed developers to pack maps full of points of interest without taxing machines too much. Players were able to approach problems however they’d like, and the game took great care in giving fans creative options to solve missions, like talking your way out of the final boss battle.
